About This Game What Is Minimized? This first-person shooter with gameplay in the style of the 90s. In the game you will have to wait a huge variety of weapons and enemies, and super-fast gameplay!My name is Vandal. More precisely - it's my nickname. Present, my name no one knows. I am a professional hacker. Hacker is whom everyone called "white hat". My goal was to find "holes" in the different systems and their elimination. But once - I was able to break the system. Not a conventional system, but a reality. As if some programmer wrote our world, and I found a bug in it. And no one would have thought that my life suddenly changed, and I'm stuck in an unknown world to me.Game features: The graphics in the style of minimalism; A huge number of different weapons and enemies; Dynamic Chiptune and Nintendocore; Fast and dynamic gameplay in old school style a09c17d780 Title: MinimizedGenre: Action, IndieDeveloper:Crystal Box TeamPublisher:Dagestan TechnologyRelease Date: 16 Sep, 2016 Minimized Ativador Download [License] Not the best but I've seen worse, much worse.The graphics is very plain, not much detail went into it, but the game is playable with it, it has a very retro feel and style to it.The sounds and music goes along great with the game so you have that going for you.Gameplay itself is a issue, you cant aim at all, you can merely aim to the sides and you move forward in the levels, this does make the controls quite awkward and unfavorable. It doesn't make the game harder, it takes getting used to, what it does is makes the game less fun, weird gameplay controls are never fun.It's one of those old school FPS types of games, Like old School Doom, so you will have some form of nostalgia appear if you were a gamer back then, some gamers might love this littler game whilst others will hate it.. I like this game it fun it has that old doom and wolfenstein feel the guns are fun it qick to beat levels and it has fun littel easter eggs that are fun to fin bay the game it super fun.. I was originally a little harsher on this game before I did some digging into the game itself. I now find it quite inspiring. Minimized was developed using the "Raycaster game engine". Which is a freeware raycasting engine you can find on ModDb(and probably a few other places) IT is a very primitive game engine, but it gets the job done none the less. The fact that Minimized got this far is more than deserving of a digital high five. IT could have just as easily never gone beyond some ModDB page that 99% of the internet could not have given half a♥♥♥♥♥♥about but here it is on Steam taking money from me that could have been spent on my kids future college tuition. now on to the brass tacks.PROS: Great visual concept(if not the most flawless execution)Great soundtrack that meshs perfectly with the theme.Level design is non-linear but not a frustrating labyrinth.CONS:Sometimes you can overlook entire rooms because of the way the visuals bleed together. Other than that most faults are more the simplicity of the engine and beyond the fault of the devleper.-All weapons share the same ammo pool-there does not seem to be a way to have a melee based enemy-No AOE weapon attacks or enviromental damage.I do hope whoever is makign the raycaster game engine eventually adds in this kind of stuff and the developer Minimized patchs some cool♥♥♥♥♥♥into the game.Old school fans are the sort not to take to much notice of things that don't feed directly into the gameplay or visual aesthetic and Minimized is a compelling bare bones example of that mindset.Buy it.Buy it now.+. 16 min play. Well its not a terribly deep game. what is it? its tron meets wolfanstine, thats what. by wolfanstine im talking 286/386 pc, early 90s game. 2.5 D LOL. its fun, run about shooting things, solve simple spacial (how the hell do I get in there) puzzles. cute 16 bit techno sound track. fast game play just right difficultly. (not to easy not to hard) buy it! you might as well its so cheep! will most likely run the cheapest of PCs.. It's like Doom has been ported to a ZX Spectrum, made easier and less engaging.You can control by mouse and using WASD.It's a nice style, but after playing for less than half an hour, being cornerned by some kind of floating things and being sent back to the start (I didn't save), I can't say I'm biting at the chain to have another go.If you like your FPS to be based in the past, bewildering and cheap, then this might be the game for you. Then again, it might not.*Note, the game would crash if I didn't press ESC past the story line text quite rapidly*. The idea is great...But, execution is bad.3/10. Now, here's a tought. I like this game in concept, and if I'm not mistaken the engine is programmed ground up [Clarification: It's not, it's a ready engine called apparently "Raycasting Game Maker"], and all I can get behind. I also applaud the fact that the game is minimalistic as in there is nothing extra, and every once and a while, that is what I'm looking for.However... Even as there is not too many controls, I weap for AZERTY keybard users, as the keys are hard coded and cannot be changed (not hard to program in, btw), and does not even have duplicates. In example, the 'open door' key is Space, which is normal for your Wolfensteins etc, when youre using arrow keys to move, but on my WASD+mouse, I prefer that key to be E. And that said, there is interestingly a way to turn with keyboard using the arrow keys like in the good old Apogee/ID '3D' games, but you can't move forwards and backwards using arrow keys. But well, that is an issue I can (witt a WASD keyboard) cope with. Little less with the fact that you can't adjust mouse sensitivity (again, not too hard to program in).What I can't cope with is the forced resolution and apparently 15fps gaming, that causes nausea during gameplay especially if turning fast (this is a thing. This was a thing with Wolfenstein 3D also, but then it was due to real technical limitations). The resolution is something that unneccessarily obscures the game, when the enemies (that are presented by an outline) can't be seen as the pixels they are consisted with are deemed too small to render by the engine (and yes, there are levels where this is a serious issue). Now, in reality there is no reason for rendering the game in such a small resolution, since it's not too hard to stretch "bigger than" pixels without destroying the artstyle.Oh, and just to note, this game has similar ammo pickup system as Digital Homicide's "Slaughtering Grounds", as the ammo is universal, but you will pick up ammo for the weapon that is in your hand. This is never disclosed in the game (or atleast not clearly), and is a game design choise I would never stand behind, as it results people first of all learning this hard way when trying to find ammo for the better weapon, and using the backup in the progress, AND it renders the backup useless as you will never get ammo for any other weapon than what you are currently using. It also needs to be noted that in Wolfenstein 3D the ammo plicy was that it was universal ammo, but plyer was motivated to use variety just in order to conserve ammo, or opting to sheer DPS depending on situation. In this game, you will have most ammo on the weapon you have in hand, and very likely no ammo on any other weapon.TL;DR: The fps of the game causes nausea, and the options are lacking, if issues are fixed, the review will be revisited.[EDIT]: Added clarification regarding the engine.. Turning with mouse is not working really well for me. You can still turn with arrow keys however there is no key assigned for firing on keyboard and there is no option to change keybindings. Implementation of reassigning keys would be really nice.Also I didn't get what colored diamonds are for.Other than that I really liked retro style and music.
lessreshorolersmap
Minimized Ativador Download [License]
Updated: Mar 9, 2020
Comments