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Secret Files 2: Puritas Cordis Download Apkpure





















































About This Game The sequel to the award winning adventure hit Secret Files Tunguska. Famine in Africa, floods in Southeast Asia, economic crisis in Europe, and civil wars in South America, the world is on the brink of disaster. Nina Kalenkow is trying to escape all of this as well as her failed relationship with Max Gruber on a nostalgic cruise to Portugal.Nina becomes a witness to murder in the Hamburg docks and is soon thrust into the spotlight of events that encompass not only continents but also centuries."Facial animation" for visualizing emotions and speechInnovative puzzle design that always remains logical and fairDetailed and impressive pre-rendered backgroundsReal-time light and shadow effects of 3D characters and environments 1075eedd30 Title: Secret Files 2: Puritas CordisGenre: AdventureDeveloper:Animation ArtsPublisher:Deep SilverRelease Date: 29 Oct, 2009 Secret Files 2: Puritas Cordis Download Apkpure soluce secret files 2 puritas cordis. secret files 2 puritas cordis full version free download. secret files 2 puritas cordis pc español. secret files 2 puritas cordis full version free download. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis poradnik. secret files 2 puritas cordis pc español descargar. soluce secret files 2 puritas cordis. secret files 2 puritas cordis system requirements. secret files 2 puritas cordis pc español. secret files 2 puritas cordis poradnik. secret files 2 puritas cordis pc español descargar I was really glad when the game started and the voices were different. But, while in the first game they were insufferable (cheery and full of excess energy without reason), in this one I still needed some getting used to them, because they were on the opposite end of the spectrum: They were totally bland and made the characters seem apathetic. I was expecting Nina to utter "Why do I even bother?"!There was again a plethora of riddles (logical and illogical) and I've found it a bit refreshing actually, that half the game seems to have mundane, every day objectives. When we get to the grand ideas and plots many games (as well as this one) lose their charm. The dynamic between Nina and Max is better in this game. As their relationship is already established from the previous one, we get to see how it evolves. Oh, and Max has become way more handsome! :DWhat I didn't like was the casual misogyny. Of the 4 women in the game, 2 were playable characters (Nina and Sam), the 3rd (Katharina Jordan) was described as a "bimbo" from Nina, (also Sam mentions another "bimbo"), and the 4th (the police officer in Paris) as "average in all respects", and "ugly". Way to go Nina for your stance towards other women!Also, breaking the 4th wall can be fun, but Nina kinda overdid it. Too many references that we're playing a game. We know we are, so enough already...All in all, it is a more than decent game, and I even liked it quite a bit more than the first one.. Story was good.Voice acting of non-main characters was good; for some reason, ALL main characters voice acting was very poor. But it may have actually been the writing not the acting...couldn't tell. Also could be related to German -> English translation.Puzzles pretty good.Some nicely drawn scenes.Graphical glitches here and there...not many bugs found.I would only recommend this for adventure game fans of Secret Files and\/or the developer (Animation Arts). Otherwise, it is just too bland. As such, my general consensus is Not Recommended.. I finished the first Secret Files on the Wii, and I have to say that Part 2 so far is much nicer. The graphics are much better and the controls on the mouse are much easier to use. I like how the game ties into part 1 nicely.. Good game though it seems pretty budget to me. Totally worth your while if you get it with a 75% discount.. This is a pitiful excuse for a game and a disgrace for the genre. I clawed my way through it, and by the time I was halfway through I was THIS close to going insane from:-) the lousy voice acting-) the wannabe funny dialogues, that end up being nothing short of awkwardly bad-) the ludicrous story and-) the disastrous "riddles".Here's a random example of the latter: Find random "noisemaker" on the ground at a zoo, use it to lure a pair of DUCKS halfway through Paris back to the Zoo so that the zookeeper will give you one of the baguettes he's convieniently sharing to feed them, give baguette to homeless man who apparently spent his entire life waiting for such a selfless act and immediately turns sober so that you can have his old booze, which you then use to be incarcerated for being drunk only to bust back out 5 minutes later with about the lamest of explanations).In short, this game tries, it really does. But it just falls short in pretty much every aspect that make an adventure game good, and just makes for a very tedious experience of about 4 hours from start to finish. Avoid if you can. Patch #2 - This one is hefty: You previous saves will work for the most part. However, if you're looking to get the best out of this, or you have found your current save is glitched (stuck in seasons, etc), then I suggest you start a new game.This patch contains the following + more. Fixed not being able to buy more than 3 buildings after ranking up. Fixed a bug where buffs and debuffs and aflictions and whatnot wheren't showing up when you selected someone. As per the request of a community member, if you choose to keep a sick worker employed while they cannot work, they will now only take half wage. People will now have better immune systems Horses should now be less inclined to trot around on roofs, going clippity clop with their hoofs. The horse cart you can buy for your house should now show up when you hover over the button for your house Any building you own will now have a blue icon when the overview map is displayed. Wind and rain sounds are now less obnoxious Fixed a really stupid bug where people wouldn't pay for stuff from your bakehouse In the tutorial, placed a bush near one of the apple trees for just in case you are trying to do that objective during winter, when apple trees have no fruit Set a 100 gold limit for breaking into a building Some people got stuck in an endless winter - I found a cause for this and fixed it. Hopefully that's the only cause. Made some slight adjustments, which should hopefully help with some crashes Lowered the price of mines and woodcutting huts by 1000. I think they were a priced a bit high. Fixed a bug that was causing money notifications to get stuck on the screen The supervising buff will now last 2 minutes, instead of 1. Double-clicking a portrait while in overview map mode will now exit overview map mode Some changes to prices and the equation that calculates the prices based on demand A new marathon day length, as well as additional options for the other start settings Fixed an issue with days per year calculation that caused bugs The time at which people leave for work is now based on how long the day is, this should mean that they arrive on time to work. You can now use - and + keys to speed up and stop time. Pause > Normal > x2 > x3. Can no longer speed up time while sleeping. Metalworker. Makes jewellery (more productions to come). Wealthy people buy jewellery from the market to feel fancy. Proper GUI scaling AI will now wait for a bit before buying property at the start of the game Breaking into a business now doesn't result in money, and breaking into a house now results in less money. A thief who is wearing a hood will now be better at pickpocketing compared to a thief with no hood. Lots of bug fixes with game lengths, and years passing, etc Changes to how the camera works, I am unsure if it will be better or worseI'm not sure how good or clear the UI scaling will be on smaller screens, so please do give me feedback on this.Please also let me know if the camera controls better or worse for you.. Patch #5 - More bug fixes, and some new stuff: Another patch. Bug fixes and new stuff.Changes10 new production events addedWhen hiring workers if the panel is empty it will now say that there are no workers available and offer some adviceCart upgrade window wording changed to reflect the fact that you're upgrading the entire cartWhen paying wages, the notifications are now group into their individual buildings. So if you have 3 buildings you will get three groups of wages transactionsSelling goods directly from your alehouse or bakehouse is now better for your pocket (this is actuall from patch 4, but forgot to mention it)Added an option for 30 days per season, as requested.Added two types of madicines which people will buy to cure their afflictions. They will also use it if it is stored in their house.Fixed farm workspace upgrade problemYou can now select things and interact with things when the game is pausedFixed broken production counter for long and marathon game lengthsInvalidated some old save data, which will make old saves bring in new data they previously were not.Fixed a potential load crashFixed issue where you would pay for more goods than you received when transferring large stacks to your characterFixed problem with bakehouse in tutorialCareer criminals will now go back to the last job they were doing at the start of each dayNew UI skins for nearby inventoriesHopefully that should be most of the major game interrupting bugs gone. I have people helping find the crashes, so that should hopefully get sorted out too.Your saves should work fine, but if they don't, feel free to send it to me and I can take a look, if I can duplicate the issue I should be able to rescue it.Save game location: C:\*Your PC username*\Tower\AppData\LocalLow\Stardog Games\SÆLIGEmail to: contact@stardoggames.comIf you continue to recieve random crashes, flick me an email and we can talk about using the debugging build to try and find the cause.If all goes well and there aren't any major bugs, the next patch will mainly contain new stuff as well as optimisations. I will be working on renting out houses, travelling families (and more), trade agreements, herbalists, production automation, and some other stuff. Beck has also provided me with some new 3D content which will be added.Thanks for everything. Update #16.1 - A few changes: Hey there folks,Just a small update to fix a few things. Removed limit to number of people showed in hiring menu. Fixed a bug that would prevent the tutorial from advancing past the cart part. Fixed a bug that would make your house rentable if you changed your active house. Removed the dog upgrade for the Estate Farm. This upgrade actually had no bonus to it and will be reinstated at a later time.Cheers!Stardog.. Update 18.4 - Bug squashing and more: Hi all,A small update which will hopefully be the last before update 19.More changes to market price calculations.Fixed a bug that would cause a heavily pregnant lady to continue work.Fixed bug that could cause crash when selling large quantities.Fixed big where alehouse cart spawn point was too far away from the alehouse.Fixed bug that would cause some characters to not load correctly and become corrupt.Some new models.Other than that there have been other minor changes and fixes as well as new back-end changes to get ready for a new farming system.Cheers for all the support! Time to get back to work. I really want to get the next major update out. Pretty excited about it.Stardog.. Patch #11 - Stuff and things: Hi all,A new update for your enjoyment. Hopefully the next one is a major update.New StuffYou can now proclaim your hate for someone which will drop relationship to 5.If your spouse hates you enough they will move out and essentially divorce from you (the church is pretty chill about it). They will still be part of your family and parent to your children, but they will no longer be your spouse.New option in in-game settings that allows you to change autosave to be daily, twice daily, or never.New option in in-game settings allows you to turn off camera edge panning.New buildings for the farms. These new buildings are some of the ones that are going to start replacing all the buildings.All farm animals have been replaced with better models. When listing your building as For Sale you can now opt to sell it directly back to the town for half the value. Less money but instant sale.If someone really likes you (80+) they will appear in the Employ Workers list even if they already have a job. Basically, they will quit their current job to come work for you.Bug FixesSpelling corrections.Fixed selection points on lootable objects.Fixed bug where you would move very slowly after being cured.Fixed a bug that will make you stay cold once winter had ended.Fixed a bug that would show a purple LOS type thing for monks.Fixed a bug where people wouldn't die correctly.Fixed a bug that could cause slow-down after loading a game and then there being a storm.Fixed a bug where after losing your house in a fire and then repairing it your spouse and children would not re-home properly.Possible fix for crashing when trying to exit the game.ChangesA lot of texture optimisation.Production events are now scaled properly based on day length.Changed it so that when you hit 0 money your workers do not quit until you miss their wage payment.Tweaks to production times.Bakehouse can now employ an additional worker.You should now earn more from sending a caravan.Cheers,Stardog.

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